Extra Life Book Summary - Extra Life Book explained in key points
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Extra Life summary

A Short History of Living Longer

4.4 (61 ratings)
19 mins

Brief summary

In "Extra Life," Steven Johnson explores how gaming culture has influenced the development of modern science and technology. The book offers compelling insights into the innovative power of gaming, and how play can drive progress in fields ranging from medicine to AI.

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    Extra Life
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    Vaccination was a world-changing idea – but it wasn’t entirely unprecedented.

    We all like the idea of eureka moments. It’s appealing to imagine a single instant that inspires some lone genius to push through a mental impasse. But earth-shattering ideas don’t always come because an apple falls or a bath overspills. Things are usually a bit more complicated.

    You might have heard how the practice of vaccination was first invented, for example. A country doctor named Edward Jenner noticed that milkmaids contracted a dangerous disease called smallpox a lot less frequently than other people. The cause, he figured, was that they’d already acquired immunity to a similar but far less threatening disease: cowpox. 

    This discovery got Jenner thinking, and he decided to deliberately infect a child with cowpox – giving the boy a temporary fever, but also lifelong immunity to smallpox. And that was the first vaccination. Sounds simple enough, right? Well, there’s much more to the story.

    The key message here is: Vaccination was a world-changing idea – but it wasn’t entirely unprecedented.

    Vaccination was unheard of when Jenner conducted his first experiment. But the similar process of inoculation had been in use in Asia for quite some time – perhaps for millennia. When applied to smallpox – variola major, to use the technical term – this process is called variolation

    There’s a difference between inoculation and vaccination. Vaccination normally makes use of a similar but less harmful disease in order to induce immunity. Inoculation – and variolation – involves deliberately infecting people with live strains of the real virus. By current medical standards, some of these methods were quite unorthodox. 

    In China, for example, doctors who fought smallpox took scabs from recovering patients, ground them into a powder, and blew them up the nose of any patient who wanted to be inoculated. It sounds strange, sure, but the principle was sound. When you expose people to a small amount of the antigen – the infectious matter – you encourage their bodies to produce antibodies, and that fortifies people against future exposure.

    It was an aristocrat named Lady Mary Wortley Montagu who first stoked enthusiasm for the practice in Britain, after encountering it in Constantinople (now known as Istanbul). If she hadn’t been so keen to spread this technique, Jenner might never have struck on his idea decades later.

    By the twentieth century, vaccination had truly come into its own as a global life-saving technique – and by the 1980s, smallpox had been eliminated worldwide. It was a posthumous triumph for Jenner and his technique of vaccination – and also a victory for all of his forerunners.

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    What is Extra Life about?

    Extra Life (2021) looks at some of the breakthroughs that allowed the global human life expectancy to double in just one hundred years. From seat belts to explosives, from Ireland to Constantinople, it’s an account as gripping as it is wide-ranging.

    Extra Life Review

    Extra Life (2021) is a captivating exploration of the incredible power of video games and how they shape our lives. Here's why this book is definitely worth reading:

    • Offers thought-provoking insights on how video games can enhance our cognitive abilities and change the way we think and learn.
    • Explores the emotional and social impact of gaming, shedding light on the deep connections and communities that form within gaming culture.
    • Reveals compelling stories and research about the positive effects of gaming, challenging common misconceptions and showing the multifaceted nature of this immersive medium.

    Who should read Extra Life?

    • History buffs interested in lesser-known tales from times past 
    • Medical nerds fascinated by the history of human health
    • Humanitarians who want to learn from past progress

    About the Author

    Steven Johnson is a science writer and podcast host from Washington, DC. He is a regular contributor to the New York Times, the Financial Times, and the Wall Street Journal. He’s also the author of 13 books, including Emergence and Farsighted.

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    Extra Life FAQs 

    What is the main message of Extra Life?

    The main message of Extra Life is that video games have significant benefits and can lead to positive changes in our lives.

    How long does it take to read Extra Life?

    The reading time for Extra Life varies depending on the reader's speed, but it typically takes several hours. However, the Blinkist summary can be read in just 15 minutes.

    Is Extra Life a good book? Is it worth reading?

    Extra Life is a fascinating read that explores the positive impact of video games. It offers valuable insights and sheds light on the misconceptions surrounding gaming.

    Who is the author of Extra Life?

    The author of Extra Life is Steven Johnson.

    What to read after Extra Life?

    If you're wondering what to read next after Extra Life, here are some recommendations we suggest:
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    • How We Got to Now by Steven Johnson
    • Mind Magic by James R. Doty
    • Oedipus Rex by Sophocles
    • The First Minute by Chris Fenning
    • Words Can Change Your Brain by Andrew Newberg and Mark Robert Waldman
    • Say Nothing by Patrick Keefe
    • Bedtime Biography: Isaac Newton by James Gleick
    • 13 Things Mentally Strong People Don't Do by Amy Morin
    • The Catcher in the Rye by J.D. Salinger