The best 20 Software Engineering books

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Software Engineering Books: Refactoring to Patterns by Joshua Kerievsky

Refactoring to Patterns

Joshua Kerievsky

What's Refactoring to Patterns about?

Refactoring to Patterns by Joshua Kerievsky is a practical guide that demonstrates how to apply design patterns to refactor existing code. It provides real-world examples and step-by-step instructions to help software developers improve the design, maintainability, and extensibility of their codebase. By combining the concepts of refactoring and design patterns, this book offers valuable insights for creating high-quality software.

Who should read Refactoring to Patterns?

  • Software developers and engineers who want to improve their code design and architecture

  • Professionals looking to understand how to apply design patterns in a practical and incremental manner

  • Individuals interested in learning about refactoring techniques and their application to real-world software projects


2
Software Engineering Books: Clean Architecture by Robert C. Martin

Clean Architecture

Robert C. Martin

What's Clean Architecture about?

Clean Architecture by Robert C. Martin is a must-read for software developers and architects. It delves into the principles and practices of creating clean, maintainable, and scalable software architecture. With real-world examples and practical advice, the book guides readers in designing systems that are flexible and easy to understand, making it an invaluable resource for anyone involved in software development.

Who should read Clean Architecture?

  • Software developers and architects looking to improve their understanding of clean and maintainable architecture

  • Tech leads and engineering managers seeking to create scalable and sustainable software systems

  • Professionals interested in learning best practices for designing and organizing software projects


3
Software Engineering Books: Joel on Software by Joel Spolsky

Joel on Software

Joel Spolsky

What's Joel on Software about?

Joel on Software is a collection of insightful essays by Joel Spolsky, a renowned software developer and co-founder of Trello and Stack Overflow. Through real-world examples and practical advice, Spolsky offers valuable insights into the art of software development, project management, and the tech industry. Whether you're a seasoned developer or a newcomer to the field, this book provides thought-provoking perspectives and actionable tips to help you navigate the world of software.

Who should read Joel on Software?

  • Developers and software engineers looking to improve their skills and knowledge

  • Tech startup founders and entrepreneurs seeking insights into building successful software companies

  • Managers and executives in the technology industry who want to understand the challenges and best practices of software development


What's Building Microservices about?

Building Microservices by Sam Newman is a comprehensive guide that explores the principles and best practices for designing, building, and deploying microservice-based applications. It covers topics such as communication between services, data management, testing, and monitoring, providing valuable insights for developers and architects looking to embrace this architectural style.

Who should read Building Microservices?

  • Software developers and architects seeking to understand microservices
  • Technology leaders looking to implement microservice architectures in their organizations
  • Teams working on transitioning from monolithic to microservice-based systems

5
Software Engineering Books: The Art of UNIX Programming by Eric S. Raymond

What's The Art of UNIX Programming about?

The Art of UNIX Programming by Eric S. Raymond delves into the principles and practices of the UNIX philosophy and how they influence software design. It offers valuable insights for programmers and developers on creating elegant, efficient, and maintainable code. Through real-world examples and historical context, the book showcases the artistry and craftsmanship behind UNIX programming.

Who should read The Art of UNIX Programming?

  • Software developers and programmers who want to deepen their understanding of UNIX

  • Professionals looking to improve their coding skills and learn from UNIX design principles

  • Individuals interested in the history and philosophy behind UNIX and its impact on modern computing


6

What's The Art of Unit Testing about?

The Art of Unit Testing by Roy Osherove provides a comprehensive guide to writing effective unit tests. It covers topics such as test-driven development, test doubles, and best practices for writing maintainable and reliable unit tests. This book is a valuable resource for developers looking to improve their testing skills and create high-quality software.

Who should read The Art of Unit Testing?

  • Software developers who want to improve their unit testing skills

  • Quality assurance professionals who want to understand the principles of unit testing

  • Managers and team leads who want to promote a culture of testing within their teams


7
Software Engineering Books: Pro Git by Scott Chacon

Pro Git

Scott Chacon

What's Pro Git about?

Pro Git by Scott Chacon is a comprehensive guide to the Git version control system. It covers everything from the basics of Git to advanced topics such as branching and merging, rebasing, and more. Whether you're a beginner or an experienced developer, this book will help you understand and master Git.

Who should read Pro Git?

  • Developers and programmers who want to improve their understanding and usage of Git

  • Individuals and teams working on software projects that require version control

  • Professionals looking to streamline their workflow and collaboration with others using Git


What's Growing Object-Oriented Software, Guided by Tests about?

Growing Object-Oriented Software, Guided by Tests (2009) by Steve Freeman and Nat Pryce is a comprehensive guide to test-driven development (TDD) and its application in building robust, maintainable software. Through practical examples and insightful explanations, the book demonstrates how TDD can drive the design and development of object-oriented systems, leading to higher quality code and faster delivery.

Who should read Growing Object-Oriented Software, Guided by Tests?

  • Software developers looking to improve their object-oriented programming skills
  • Teams interested in incorporating test-driven development (TDD) into their workflow
  • Professionals who want to understand how to grow and evolve software systems through effective testing

What's 97 Things Every Programmer Should Know about?

97 Things Every Programmer Should Know is a collection of essays from experienced programmers and thought leaders in the software industry. It covers a wide range of topics including code design, testing, teamwork, and career development. Each essay offers practical advice and insights, making it a valuable resource for programmers at all levels.

Who should read 97 Things Every Programmer Should Know?

  • Programmers who want to improve their skills and expand their knowledge

  • Software developers looking for practical tips and best practices

  • Those who want to stay updated with the latest trends and techniques in programming


10
Software Engineering Books: UML Distilled by Martin Fowler

UML Distilled

Martin Fowler

What's UML Distilled about?

UML Distilled by Martin Fowler is a concise guide to the Unified Modeling Language (UML). It provides a clear explanation of UML concepts and diagrams, making it an essential resource for software developers and designers. The book focuses on the practical application of UML in real-world projects, making it a valuable reference for anyone involved in software development.

Who should read UML Distilled?

  • Software developers and architects looking to learn or refresh their understanding of UML

  • Professionals who need to communicate and document software designs using UML diagrams

  • Students studying software engineering or computer science


11

What's Applying UML and Patterns about?

Applying UML and Patterns by Craig Larman is a comprehensive guide to object-oriented analysis and design using UML (Unified Modeling Language) and design patterns. It provides practical examples and real-world case studies to help software developers and architects understand how to apply these techniques in their own projects. This book is a valuable resource for anyone looking to improve their software design skills.

Who should read Applying UML and Patterns?

  • Software developers and engineers looking to improve their understanding and application of UML and design patterns

  • Students studying computer science, software engineering, or related fields

  • Professionals seeking to enhance their object-oriented analysis and design skills


What's Designing Data-Intensive Applications about?

Designing Data-Intensive Applications by Martin Kleppmann delves into the world of data systems and explores the principles, techniques, and best practices for building scalable and reliable applications. From databases and data storage to data processing and messaging systems, this book provides a comprehensive overview of the challenges and trade-offs involved in designing data-intensive applications. Whether you're a software engineer, data architect, or anyone working with data, this book offers valuable insights to help you make informed decisions and tackle real-world problems.

Who should read Designing Data-Intensive Applications?

  • Software engineers and architects who want to deepen their understanding of data-intensive applications

  • Developers who are building or maintaining systems that handle large volumes of data

  • Technical leaders who need to make informed decisions about technology choices for their projects


13
Software Engineering Books: Coders at Work by Peter Seibel

Coders at Work

Peter Seibel

What's Coders at Work about?

Coders at Work (2009) by Peter Seibel features in-depth interviews with fifteen notable computer programmers, offering insights into their career paths, code writing philosophies, and thoughts on the future of software development. The book provides a valuable glimpse into the minds of individuals who have made significant contributions to the world of coding.

Who should read Coders at Work?

  • Anyone aspiring to become a better software developer or engineer
  • Experienced coders looking for insights and wisdom from industry veterans
  • Individuals curious about the different approaches and mindsets of successful programmers

14
Software Engineering Books: Hackers & Painters by Paul Graham

Hackers & Painters

Paul Graham

What's Hackers & Painters about?

Hackers & Painters explores the world of computer programming and its impact on our society. Paul Graham discusses the similarities between hackers and painters, highlighting the creative and problem-solving aspects of both fields. He also delves into the history of programming, the importance of simplicity in design, and the potential for technology to shape our future.

Who should read Hackers & Painters?

  • Individuals with an interest in technology and programming

  • Entrepreneurs looking to understand the intersection of art and technology

  • Creative thinkers who want to explore unconventional approaches to problem-solving


What's Advanced Programming in the UNIX Environment about?

Advanced Programming in the UNIX Environment by W. Richard Stevens is a comprehensive guide for experienced programmers looking to deepen their understanding of UNIX programming. It covers topics such as file I/O, system calls, processes, signals, and interprocess communication, providing detailed explanations and code examples. This book is a valuable resource for anyone seeking to master UNIX system programming.

Who should read Advanced Programming in the UNIX Environment?

  • Experienced programmers who want to deepen their understanding of UNIX systems

  • Software engineers working on UNIX-based applications

  • System administrators looking to improve their scripting and automation skills


16
Software Engineering Books: Release It! by Michael T. Nygard

Release It!

Michael T. Nygard

What's Release It! about?

Release It! by Michael T. Nygard is a must-read for anyone working in software development or operations. It offers valuable insights and practical advice on designing and deploying resilient, scalable, and maintainable software systems. Through real-world examples and case studies, Nygard highlights common pitfalls and best practices, ultimately guiding readers towards building more robust and reliable applications.

Who should read Release It!?

  • Software developers who want to create resilient and reliable systems
  • DevOps engineers striving to improve the stability of their deployments
  • Technical leaders looking to minimize the impact of software failures on their business

17
Software Engineering Books: The Cathedral & the Bazaar by Eric S. Raymond

What's The Cathedral & the Bazaar about?

The Cathedral & the Bazaar (1999) by Eric S. Raymond explores the world of open-source software development. Through insightful essays and case studies, Raymond discusses the advantages of the decentralized, collaborative approach of the bazaar compared to the traditional, closed model of the cathedral. This book offers valuable lessons for anyone interested in the power of community-driven innovation.

Who should read The Cathedral & the Bazaar?

  • Individuals with an interest in open source software
  • Tech enthusiasts who want to understand the collaborative nature of software development
  • Business professionals looking to leverage the principles of open source for their organizations

18
Software Engineering Books: Effective Modern C++ by Scott Meyers

Effective Modern C++

Scott Meyers

What's Effective Modern C++ about?

Effective Modern C++ by Scott Meyers is a comprehensive guide to using C++11 and C++14 effectively. It covers a wide range of topics including type deduction, smart pointers, move semantics, and concurrency support. The book provides practical advice and real-world examples to help C++ developers write cleaner, safer, and more efficient code in the modern C++ era.

Who should read Effective Modern C++?

  • Software developers and engineers looking to upgrade their C++ skills to the modern standards

  • Professionals who want to write efficient, maintainable, and portable code using C++11 and C++14

  • Readers who appreciate practical examples and real-world insights to improve their programming practices


19
Software Engineering Books: Software Requirements by Karl Wiegers

Software Requirements

Karl Wiegers

What's Software Requirements about?

Software Requirements by Karl Wiegers is a comprehensive guide to the essential practices of software requirements engineering. It provides practical advice on how to elicit, analyze, specify, validate, and manage software requirements. This book is a valuable resource for software engineers, business analysts, and project managers who want to improve their requirements engineering skills and deliver successful software projects.

Who should read Software Requirements?

  • Software developers and engineers looking to improve their understanding of requirements engineering

  • Business analysts seeking to enhance their skills in eliciting and documenting software requirements

  • Project managers aiming to streamline the requirements gathering and management process


20
Software Engineering Books: Game Programming Patterns by Robert Nystrom

What's Game Programming Patterns about?

Game Programming Patterns by Robert Nystrom is a must-read for game developers. It offers insightful explanations and practical examples of common design patterns used in game development. Whether you're a beginner or an experienced programmer, this book will help you improve your code organization and create more efficient and flexible game systems.

Who should read Game Programming Patterns?

  • Game developers who want to improve their code architecture and design

  • Programmers looking to learn best practices for game development

  • Students or professionals interested in understanding common patterns used in game programming


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Software Engineering Books
 FAQs 

What's the best Software Engineering book to read?

While choosing just one book about a topic is always tough, many people regard Refactoring to Patterns as the ultimate read on Software Engineering.

What are the Top 10 Software Engineering books?

Blinkist curators have picked the following:
  • Refactoring to Patterns by Joshua Kerievsky
  • Clean Architecture by Robert C. Martin
  • Joel on Software by Joel Spolsky
  • Building Microservices by Sam Newman
  • The Art of UNIX Programming by Eric S. Raymond
  • The Art of Unit Testing by Roy Osherove
  • Pro Git by Scott Chacon
  • Growing Object-Oriented Software, Guided by Tests by Steve Freeman, Nat Pryce
  • 97 Things Every Programmer Should Know by Kevlin Henney
  • UML Distilled by Martin Fowler

Who are the top Software Engineering book authors?

When it comes to Software Engineering, these are the authors who stand out as some of the most influential:
  • Joshua Kerievsky
  • Robert C. Martin
  • Joel Spolsky
  • Sam Newman
  • Eric S. Raymond