
Better than a summary
Reality is Broken summary
Jane McGonigal
Why Games Make Us Better and How They Can Change the World
- 4.3 (35 ratings)
- 8 Key ideas
- Text
No credit card required · Cancel anytime
Reality is Broken
Summary of 8 key ideas
Audio & text in the Blinkist app
Key ideas in Reality is Broken
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
Key idea 1 of 8
Games provide more motivation and rewards than “real life” does.
Today, video games are more popular than ever before. Across the world, millions of us use our phones, PCs, or various consoles to play.
In fact, a whopping 97 percent of youths play one game or another. But, what draws us to video games in the first place?
Many experts believe their popularity is the result of mere escapism, a chance for us to distract ourselves from the pressures of reality for a few hours.
However, this view is too simplistic. The real reason why people are playing more video games is that games can provide people with important social needs that might not be available in “real life”.
For example, chat rooms, wikis (websites and games developed by users), and communities of gamers provide gamers with a level of social bonding that reality isn’t offering them.
Games also provide people with a degree of justifiable optimism: players feel good because they know that they can win – that the game can be beat. Every game is solvable by design, which gives people hope.
And even if they do fail, they can take solace in having fun trying. Reality, in contrast, does not provide them with anything similar.
In addition, games provide people with a genuine happiness.
Indeed, a world without fun or excitement leaves people deflated and depressed. Games, with their missions, secrets and “easter eggs,” can augment our otherwise dull lives with a bit of excitement, thus helping to prevent us from becoming unhappy.
What’s more, games also can provide us with fiero, that wonderful feeling of triumph over adversity.
You’ve surely experienced this rush yourself after beating a boss or completing a difficult mission in a game – it’s that moment when you jump from your chair throw your arms over your head and let out a celebratory scream!
More knowledge in less time
Read or listen
Get the key ideas from nonfiction bestsellers in minutes, not hours.
Find your next read
Get book lists curated by experts and personalized recommendations.
Shortcasts
We've teamed up with podcast creators to bring you key insights from podcasts.
What is Reality is Broken about?
Reality is Broken explains how games work, how they influence our everyday lives and what potential they have to improve our lived reality. Full of examples of different game styles and their effects on gamers’ dispositions, it not only offers a broad perspective on what games are but also shows how game designers can use them to solve some of the world’s most pressing problems.
Who should read Reality is Broken?
- Anyone who plays games, online or offline
- Anyone who doubts the value of playing video games
- Anyone interested in novel ways to tackle the most pressing problems of our time
Categories with Reality is Broken
Book summaries like Reality is Broken
People ❤️ Blinkist
Become a member of our community of 44 million people

157k ratings

177k ratings
Jonathan A.
Clearly communicates the value proposition of the most popular book summaries and offers a relatable, tangible template that I can use immediately.
Laura H.
When I saw Blinkist had produced an infographic style Blink for the Rich Dad, Poor Dad book, it was a good reminder of the concepts I loved.
Guillem B.
Life changing. The concept of being able to grasp a book's main point in such a short time truly opens multiple opportunities to grow every area of your life at a faster rate.
People also liked these summaries
Trusted by the world's leading brands

Powerful ideas from top nonfiction
Try Blinkist to get the key ideas from 7,500+ bestselling nonfiction titles and podcasts. Listen or read in just 15 minutes.
Get started
Blink 3 of 8 - The 5 AM Club
by Robin Sharma



































































































